The Tech Thingy

Services

UI/UX design

Human-centred interfaces that turn visitors into enquiries and confusion into flow, grounded in how your actual users behave, not in design trends.

Sound familiar?

  • Products people sign up for and then cannot figure out
  • Sites that get visitors and no enquiries
  • Founders who need a real design system, not one-off screens
  • Teams whose product grew feature by feature and now feels messy

Real deliverables, not a feature cloud.

UX research
Who your users are, what they are trying to do, and where they get stuck
Flows & wireframes
The structure and journey, resolved before any visual polish
Visual design
Interface design that carries your brand and holds up in use
Design system
Reusable components, so the product stays consistent as it grows
Prototype
An interactive prototype to test the real thing before it is built
Build-ready handoff
Specs and assets a developer can build from without guessing

The actual process.

  1. 01

    Understand the user

    We work out who is actually using this, what they are trying to get done, and where the current experience loses them. Design that skips this is decoration.

  2. 02

    Structure before style

    We resolve the flows and wireframes first, the journey, the hierarchy, what goes where, so we are not polishing a screen that is structurally wrong.

  3. 03

    Design the interface

    We design the visual system and key screens, carrying your brand through in a way that holds up in daily use, not just in a portfolio shot.

  4. 04

    Build a design system

    We turn the screens into reusable components so the product stays consistent as it grows, rather than drifting screen by screen.

  5. 05

    Prototype and hand off

    We build an interactive prototype to test the real feel, then hand off specs and assets a developer can build from directly, and often we are that developer.

What it costs.

Scoped to the surface area. A landing page is one thing; a full product design system is another. Because we also build, the handoff never falls into a gap.

Page / flow

A landing page or a single key flow

TODO: confirm range

Product design

A full product with a design system

TODO: confirm range

Design partner

Ongoing design alongside your team

On request

Number of screens, research depth, and whether you need a full design system move the number.

A landing page or single flow is typically one to two weeks; a full product design is phased over longer. Timelines run from the research being in hand.

Before you ask.

Do you do research or jump to design?

We research first, in proportion to the project. Even a light pass on who the users are and where they get stuck changes the design entirely, and skipping it is why so many redesigns fail.

Can you also build what you design?

Yes, and it is our advantage. The design does not get thrown over a wall to a separate developer who reinterprets it; the same studio ships it.

What is a design system and do I need one?

It is a set of reusable components and rules so your product stays consistent as it grows. If your product is more than a few screens, it saves you from the slow slide into inconsistency.

Will you work with our existing brand?

Yes. We design within your brand, and can tighten it where it is not serving the interface, rather than imposing a new one.

Can you fix a product that already exists?

Yes. A UX pass on a live product, finding where users stall and fixing the worst of it, is often the highest-value work we do.

What do you hand over?

Specs, assets and a prototype a developer can build from without guessing, plus the design system if there is one.

Tell us what you’re building.

A real conversation about your business and whether we’re the right team to help. Free, and no obligation either way.

Reach us directly

Studio
Mumbai, India
Response time
Within a few hours, working days